![]() The dynamic input origin should be placed on the extruded shape, on the projection of the point to the shape. You can also drag the cursor to adjust and preview the height of the extrusion. The taper angle is the distance between the two specified points.ĭrag the cursor horizontally to specify and preview the taper angle. Specify two points. Specifies the taper angle based on two specified points.Angle of taper. Specifies the taper between -90 and +90 degrees.When an arc is part of a tapered extrusion, the angle of the arc remains constant, and the radius of the arc changes. Individual loops of a region are always extruded to the same height. Specifying a large taper angle or a long extrusion height can cause the object or portions of the object to taper to a point before reaching the extrusion height. All selected objects and loops are tapered to the same value. The default angle, 0, extrudes a 2D object perpendicular to its 2D plane. Positive angles taper in from the base object. Specifies the taper angler for the extrusion. ![]() (The direction cannot be parallel to the plane of the sweep curve created by the extrusion.) Specifies the length and direction of the extrusion with two specified points. The direction is based on the UCS that was current when the object was created, or (for multiple selections) on the original UCS of the most recently created object. Surfaces are extruded as either NURBS surfaces or procedural surfaces, depending on the SURFACEMODELINGMODE system variable.Įxtrudes selected objects along the positive or negative Z axis. Step 2: mode for solid or surface extrusionĬontrols whether the extruded object is a solid or a surface.Note: Select face and edge subobjects by pressing Ctrl while you select them. Creates a 3D solid from an object that encloses an area, or a 3D surface from an object with open ends.Objects can be extruded orthogonally from the plane of the source object, in a specified direction, or along a selected path.
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